Guided missions with clear steps
Learning paths split topics into steps. Pupils complete tasks on screen or without computers.
Computing missions for primary and secondary
Pupils work through coding missions across Scratch, Python, web design, robotics, AI, and more. Managers set up classes, record what equipment each room has, and assign learning paths that fit.
What you get
Overview
Examples of badges pupils earn from missions.
Curriculum topics
History, online safety, coding, hardware, robotics, and AI.
Mission badges
When missions are finished
Pupils collect badges in their gallery. You can print them locally if you want.
Classroom equipment
Pick what each room has
Only missions that match your equipment are shown.
Game Idea Lab
Generate ideas for projects
Answer questions, get a starter idea for Scratch, Python, or web projects.
Game Idea Lab
Generate ideas for projects.
Available on the pupil dashboard when your school turns it on. Optional AI can suggest next steps for Scratch, Python, or web projects.
For classroom managers
For each classroom, tick the equipment you have—micro:bits, robots, Raspberry Pis, Makey Makey, or browsers only. You will only see learning paths and missions that work with that kit.
Curriculum topics
Historic Figures
Online Safety Basics
Scratch Adventures
Python Explorers
Web Makers
Microbit
Raspberry Pi
Makey Makey
Dash and Dot Robots
Artificial Intelligence
Unity
Robotics Maze Missions
Raspberry Pi Makers
micro:bit Motion Lab
Makey Makey Creators
CS History Spotlights
Arduino Smart Systems
Sign in as a pupil to try it, or register your school to set up classes and missions.